Education
Undergraduate at the University of California, San Diego, studying for an Interdisciplinary Computing and the Arts Major, with a visual arts emphasis.
(What is ICAM? http://va-grad.ucsd.edu/undergraduate/major/icam/about)
Sample Coursework
- CSE 12
- Basic Data Structures & Object Oriented Design
- CSE 30
- Computer Organization and Systems Programming
- CSE 100
- Advanced Data Structures
- CSE 135
- Server-side Web Applications
- ICAM 40
- Computing in the Arts
- ICAM 101
- Digital Imaging: Time, Movement, Sound
- ICAM 102
- Digital Imaging: Image and Interactivity
- ICAM 120
- Virtual Environments
- VIS 141a/b
- Programming for the Arts I/II
Skills
- A comprehensive understanding and working ability with the following technologies:
C++, Java, XHTML, CSS, JavaScript, XML, SQL
- Comfortable working with the following software applications:
Photoshop, Illustrator, Premiere, Macromedia Director
- Capable of picking up new programming/scripting languages and programs with ease
- Extensive knowledge of modern website design and Web 2.0 practices, from creating a website from scratch, to maintaining online communities through weblogs or forums.
- Working familiarity with basic networking principles
Work Experience
Academic Talent Development Program (University of California, Berkeley)
- Instructor for “The Internet Classroom” (summer 2006, also planned for 2007): A comprehensive introduction in which students were given the tools to understand, navigate and engage the internet. Job entailed planning a curriculum, designing class assignments, managing a team of TAs, and evaluating student performance.
- Co-instructor for “The Virtual ATDP” (summers 04-05): A work oriented course whose members were responsible for fostering and maintaining a web-based community for another academic class in the program.
Virtual Reality Medical Center (San Diego branch)
- Software intern (Nov 06 – Mar 07): Completed both administrative and programmatic tasks for current projects in software development, such as combat, PTSD, and pain distraction simulators.
Institute for Creative Technologies (University of Southern California)
- Machinimatographer (spring 2006): Utilized video games and screen capture software to create and imitate interactive 3d training movies